![]() The settings are generic enough that they could take place in ANY city in any part of the World, as long as they have the necessary locations (such as a park, street, secret base of a multinational intelligence agency, isolated research facility, etc). The same applies to the scenario included with the main rules and most of those published in White Dwarf. And whilst some of the sample villains have backgrounds that suggest a UK origin, this can be easily tweaked so that the villains hail from other shores. The main rules (other than referring to the currency used in the game as ‘Golden Pounds’) do not assume that your game is set in the UK. Well, having reviewed every article and scenario that was publicly released for the game AND having run several games using this ruleset, I can confidently state that this is not the case. If the game is Anglo-centric, it would be of limited use AND interest to anyone hailing from somewhere other than the UK, surely? Those of you who read my last post on the 40-year old superhero RPG, Golden Heroes, especially those of you who reside in countries other than the UK, may be wondering why you’d be interested in a game which purports to be a British superhero RPG. ![]() Wodehouse, Roald Dahl and Ian Fleming being a good example of this), but to maintain internal consistency within the setting. These represent very minor tweaks, not through any form of ‘political correctness’ or censorship (which I object to if it’s unnecessary – the recent spate of ‘updates’ to various authors works, such as P.G. If you’re a highly intelligent super-scientist, who has developed a cybernetic implant containing the skills and abilities of an Olympic gymnast and a prize-winning boxer, would you really name yourself ‘Fistfighter?’ I very much doubt it. So, as this is effectively MY version of these rules, I have made some minor adjustments to a few of the character’s names, as I felt they did not reflect the backstory’s presented for the characters. I appreciate that the author’s selected names that they felt were appropriate at the time, but if you have a Native American hero whose backstory does state that he fights for the rights of his people, as well as combatting super-powered crime, would he really take the moniker ‘Redskin?’ I think not. Whilst we have to bear in mind that the main rules and the articles and scenarios were published in the mid-eighties, and I am intending on preserving the default setting in the same decade, I am one of those people who believes in internal consistency within a game setting. ![]() As I’m not intending on or seeking to make any money from this project – I suppose you could call it a vanity project – I don’t feel that I’m stepping on anyone’s toes regarding this, so hopefully no-one will come knocking on my door telling me to stop or throw their toys out the pram.Īnyway, the reason for this post, as hinted at by the title of this post, is to do with the names assigned to both the example characters and those that appeared in the rogue’s gallery and published scenarios. ![]() Having looked at the drafts he HAS released on the Updates page of the Kickstarter, I’m not… enamoured with some of his decisions, so feel completely justified in doing my own version. However, the chap who launched a Kickstarter back in January 2015 to create a sourcebook based on the Golden Heroes universe for use with Squadron UK (the game which replaced Golden Heroes, as GW still retain the rights to the name and system) as well as the Icons RPG has apparently failed to deliver this as yet. Now, I’m not the first to think this was a worthwhile exercise. However, it also occurred to me that as it’s a good system, it might be worthwhile to present this to a new generation or to those who missed out on the game the first time around. This was something I had planned on doing for a while, mainly because I like things complete – probably an OCD thing. ![]() As my last few posts have detailed, I am currently typing up a revised version of the Golden Heroes superhero RPG rules. ![]()
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